Creatures of Lordaeron & Northrend
Bandits
Human bandits prey upon hapless travelers and soldiers alike. These
lawless rogues think only of theft and burglary and enjoy causing
great pain to their victims as well. Though the Alliance has offered
large bounties towards the capture of these wretched men, they
always find a way to slink back into the shadows of the wilds.
Dragons, Blue
The blue Dragonflight, ruled by Malygos, the lord of magic,
was all but devastated by the evil Deathwing and his black
Dragonflight. Though there are few great blue dragons left in
the world, their magical powers are awesome to behold.
Native to Northrend, the few blues stay relatively close to the
great Dragonblight, where they commune with the ancient
dragon spirits who died in ages past. Their freezing breath
and gargantuan claws have been the death of many hapless
travelers in Northrend.
Dragons, Red
The red Dragonflight, ruled by the Dragonqueen, Alexstrasza, is a
noble and honorable group of creatures. They consider themselves the protectors of all life, and in many ways they are. More
often than not, they are found protecting sacred areas and items,
seeking to keep them from lesser beings who might be hurt by
their energies. Their breath is a fearsome stream of fire, and they
have been known to swallow enemies whole and slowly digest
them over the course of a day. Their most hated enemies are the
black dragons ruled by the great, dark leviathan, Deathwing.
Fallen Priest
These wretched individuals were once counted as the most
devout amongst the clergy of Lordaeron. But, after years of constant war and suffering, they have lost their sense of the holy
Light. Now they exist only to spread their frustration and negativity to their fellow men and women.
Ghost
Ghosts are tortured spirits who writhe in the agony of undeath.
Unable to realize that are no longer alive, they roam the trackless
wastes between the Twisting Nether and the physical world, seeking release from their eternal suffering. Though they are
not necessarily evil, they hunger for physical contact,
often causing great harm to any living beings they touch.
Gnolls
Gnolls are one of the younger races of Lordaeron.
Indigenous to both the Alterac Mountains and the
Redridge Range far to the south, these hyena-like
humanoids are extremely aggressive and are often
found quarreling amongst themselves. Though relatively intelligent compared to most beasts, they are
not very bright by human standards. They have been
known to manipulate each other into fights over
ridiculous things like "whose shadow is larger." It
has often been stated that the gnolls would be
quite a fearsome race, if they ever stopped tearing
each other to pieces long enough to organize
themselves into an army.
Golems
Golems are magically wrought automatons of varying types of stone. Most
Golems can be found in and around Dalaran, for the mages there created
them to perform manual labor and guard their mystical holdings. Certain
renegade wizards have also been known to create their own Golems to protect their secret dens and lairs. Most Golems are magically protected from
spells, so that enemy mages cannot turn them against their creators. Golems
are generally thought to be mindless. However, there have been documented
cases of Golems roaming freely, without their masters to control them. Where
these vagabond constructs go or what they seek is a complete mystery.
Kobolds
Kobolds are a race of sniveling, rat-like humanoids who infest the deep tunnels of the Alterac and Redridge Mountains. Cowardly and pathetic by
nature, they can be riled to action when backed into a corner. Kobolds have
limited intelligence and usually try to stay away from populated areas where
other, larger races dwell.
Murlocs
Though relatively new to Lordaeron, it is purported that Murlocs are actually a very ancient race of Azeroth. These creatures have steadily been moving in-land from their oceanic dwelling places, even adapting to fresh-water lakes and rivers in order to populate areas they would not normally be found in. Though they continue to inhabit more areas of
Lordaeron, their supposed intelligence is debatable due to the fact
that their guttural language is impossibly difficult to decipher.
However, their use of weaponry and uncanny fighting abilities
imply a rather sinister racial intellect.
Nerubians
The Nerubian spider-men once ruled over the kingdom of AzjolNerub that stretched like a great web beneath the desolate glaciers of Northrend. However, the Lich King crushed their dark
empire and sent them skittering into the arctic wastelands.
Though there are few pockets of Nerubian warriors left, they still
seek to gain vengeance upon Ner’zhul and reclaim their subterranean kingdom.
Ogres
Ogres are one of the few races that are not indigenous to Azeroth.
They were actually brought from the world of Draenor during the
First War a generation ago. Ogres are not the stupid, lumbering twoheaded beasts they once seemed to be. In fact, many of the ogre
lords have rallied the remnants of their people that were scattered
when the horde fell. Though their plans are unknown, there is no
doubt that these powerful, deceptively intelligent warriors will gather their forces once more.
Revenants
Revenants are hateful undead creatures who outside the
domain of Ner’zhul’s control. Bonded to base elemental spirits,
these phantom creatures live only to rage and use their powers
for destruction.
Trolls, Forest
Forest trolls are one of the most ancient indigenous races of
Lordaeron whose civilization actually predates that of the high
elves by several thousand years. They are vile creatures for the
most part, practicing voodoo, ritual sacrifices, and in some cases -
though never documented, cannibalism. Though forest trolls are
never friendly, they have a particular hatred for the high elves,
whom they consider the despoilers of their ancient homelands.
However, their hatred does end with the elves, they hold all the
races in contempt and will only work with others if it means the
possible elimination of a more hated enemy. The forest trolls
worked briefly with the orcish horde during the Second War, but
quickly abandoned their orcish allies after the horde’s defeat.
Trolls, Ice
Like their evil forest troll cousins, ice trolls revel in carnage and wickedness. Driven
into the desolate wastes of Northrend in ancient times, the ice trolls carved out a
meager society for themselves amongst the cold stone and lifeless plains.
Cannibalistic by nature, ice trolls are renowned for their love of eating their recently slain enemies raw. Their social structure is very similar to that of their forest
dwelling cousins.
Wendigo
The indigenous wendigo of Northrend are exceedingly voracious creatures. Solitary by nature, wendigo rarely live amongst others of their
kind. Cannibalistic and savage, these hulking, fur-covered humanoids
are highly territorial and do not take kindly to intruders stumbling into
their hunting grounds.
Wizards
Though most contemporary human and high elven mages bow to the sovereignty of Dalaran and the Kirin Tor, there are a great many who choose to
delve into the secrets of magic by themselves. Considered to be non-sanctioned renegades by the Kirin Tor, these rogue mages strive to expand their
knowledge of magic and spellcraft beyond the constraints of what most
other wizards believe to be safe or morally acceptable.
Wolves
Wolves are indigenous to many parts of Azeroth. They live on every known
continent and have a wide variety of sub-species and social habits. Though
most wolves are hostile towards humans and demi-humans who encroach
upon their territories, there are a few unique wolf packs who have befriended demi-human counterparts (like the orcs, for example).
The Creatures of Kalimdor
Corrupted Treants
These wretched tree-creatures were once proud, immortal defenders of
Ashenvale forest. Yet, when the Burning Legion invaded the world in ages
past, its demonic energies corrupted many of the ancient tree-men and drove them into shadow. Now these tortured creatures live only
to spread their corruption and hatred of all living things.
Dragons, Black
Though the black Dragonflight was nearly annihilated in ages past,
a few of the evil creatures have made their homes in the dry, desolate wastes of the Barrens. With their lord, Deathwing, either
missing or dead, the black dragons seek to appease
only themselves. The creatures are immensely powerful and cruel and revel in mortal suffering. The
black dragons are the enemies of every other
Dragonflight, especially the great red dragons
of Lordaeron.
Dragons, Green
The enchanted, ethereal green dragons live
only to serve the forces of nature and uphold
the balance between mortal creatures and
the ever-evolving world. The green
Dragonflight, ruled by the dreaming goddess, Ysera, holds a special love for the
night elves and their druids. Though
most green dragons live within the
mystical dimension known as the
Emerald Dream, a few of the
graceful creatures still roam the
shadowy paths of Ashenvale forest.
Centaur
Legend holds that the primitive, barbaric
centaurs are actually the bastard off-spring
of the night elf demigod, Cenarius.
Whether or not this is true, it is certain
that they are savagery and brutality
incarnate. These horse-men ceaselessly
terrorize the Barrens of Kalimdor and
maraud the villages and cities of the
lands indigenous peoples. The tauren
claim that the centaur have always existed to
scourge the land.
Furbolgs
Furbolgs are hulking, simple-minded bear-men who live within the savage corners of Ashenvale forest. Though they have
no special love for war or murder, their tribes have become increasingly hostile as of late. The night elves, concerned by the once peaceful race’s
condition, have attempted to help the furbolgs settle their tensions. But
the mighty bear-men retreat ever-further into their territories and fall
deeper into the rage that is overtaking their race.
Harpies
These vile, unscrupulous winged women live only to cause mischief and sorrow. Hailing from the windy Stonetalon Mountains, the harpies are masterful at ambushing hapless caravans and foolish travelers alike.
Salamanders
These subterranean beasts share a common ancestry with the
mighty kodo beasts. However, they have adapted to life beneath
the earth by evolving a number of natural defenses and abilities.
Kodos
The giant, slow-moving kodo beasts of the Barrens are one of the
most intriguing species of Kalimdor. Though gentle and ponderous by nature, these mighty beasts become fierce enemies
when threatened or attacked. Many kodos hold a special bond
with the benevolent tauren race.
It is said that some rare kodos are bound to the spirits of the sky and
storm. Thus, the tauren have legends about those they call Lightning
Lizards, Thunder Lizards and Storm Walkers. Whether or not these behemoths actually have supernatural powers remains to be seen.
Mutant Murlocs
Though Murlocs abound along the rugged coastal regions of
Kalimdor, there is a mutant strain of the race that has emerged in
recent months. Though it is unclear what has caused the creature’s
strange mutations, many agree that something dark and sinister is awakening deep beneath the raging Maelstrom. The mutant Murlocs have been so
corrupted that they have been known to turn on their own brethren under
duress.
Owlbears
These lumbering, misshapen creatures are beloved by the night elf druids and
treants alike. They are benevolent by nature, but fearsome when roused or
angered. Though they stay away from populated areas, they are often found in
the serene glades of Mount Hyjal.
Quillboars
Quillboars are a race of primitive boar-men that have razor sharp
spines protruding from their muscular, hunched backs. These
resilient, fearless creatures inhabit the central Barrens of Kalimdor
in the labyrinthine maze of thorns called Razorfen Downs.
Sludge Beasts
These strange creatures share an elemental heritage, but have
been corrupted by the powers of chaos. Now they exist as tortured masses of semi-sentient goo. No one knows what
their motivations are or if there is any specific
ecology behind their existence.
Spiders
Though many scholars believe
that all spiders trace their roots
back to the ancient kingdom of
Azjol-Nerub, the giant spiders of
Kalimdor have made a claim to
the shadowy corners of
Ashenvale Forest.
Though not necessarily evil, wild spiders can
become fearsome opponents if they feel their
nests have been defiled.
Satyrs
Satyrs were once night elves
who practiced the magical arts in the
days before the War of the Ancients.
These magically corrupted night elves, having given themselves over to the will of
the Legion, became terribly cursed.
Though they retained a portion of their
magical power, their bodies were warped
and twisted into those of beasts. Now the
satyrs exist only to harry their hated night elf cousins and obey
the will of the Legion – which they believe will one day return.
Vulture
These avian creatures are found throughout the Barrens – seeking carnage upon which to feed. The mottled scavengers have been known
to aid the vile harpies from time to time – drawn by the promise of
freshly slain flesh and blood.